creating a mise-en-scène using simple UV editing and plane placement from ect scene Watch Video
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Description: Creating some simple UV maps using Blender's 'Project from View' tool to make a simple but strange bedroom scene. I then played around with the transparency of the planes to give the overall scene a sense of quasi-depth. I then did some simple grading in Davinci Resolve, adding things like glow and split toning ect. I then did the final h.264 encoding of the sequence in Handbrake.
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